Vitality and Devastate

2008-03-06 15:35:50 Category : game

Vitality.achat mp3 player. This talent has some hidden strengths.wow powerlevel. Everybody likes more HP, but +5% health for 5 talent points is pretty expensive.wow po. The real key to this talent is in its +10% strength.wow power leveling. That means you can now prioritize strength over AP (since 1 str with 5/5 Vitality = 2.2 AP), which is nice because strength is much more likely to come with +defense gear than AP is.lord of the rings online gold. Remember that strength also increases the amount you block for (i.e., the amount your shield slam hurts for), which is another reason for a prot tank to enhance his strength in any way possible. If you gear for strength over AP this can improve your AP by 10% in all stances, which is a nice threat boost as well as a nice grinding boost.lotro gold. A lot of warriors have been disappointed by devastate.MP3 PLAYER 4GB. Its tooltip is misleading so I should clarify.runescape gold. Devastate causes 50% of weapon damage +some amount, and adds that amount for each sunder armor on the target (doesn’t matter who put them there; in a raid situation you can have other warriors sunder so you can start devastating immediately at full effect). It does not deal additional pure threat; it deals more threat per sunder because it deals more damage per sunder. This is in flat contradiction to the tooltip, I know, but it’s been extensively tested. For example, rank 2 Devastate says +25 damage. That means it deals 50% weapon damage + 25, plus an additional 25 damage for every sunder on the target, for a maximum of 50% weapon damage + 150. At 101 innate threat for all ranks, that means Devastate deals far more threat on a fully sundered mob than sunder armor.


It will basically never deal more threat than sunder on an un-sundered mob, no matter how good your weapon is. Devastate is worth taking for one talent point, but you need to know what it can and can’t do. So what is it for. Some tanks deride it as a pvp dps tool, kind of like MS lite. I look at it as mostly a boss-only tool. It does not replace Shield Slam. It replaces sunder, in long fights. In a normal boss fight a prot warrior without Devastate will shield slam once, sunder three times (unless revenge comes up, in which case you replace a sunder with a revenge), shield slam again, sunder three times (unless revenge), repeat until the boss goes down. Every sunder will apply threat, but only the first 5 really hurt the boss in any other way. Devastate changes that. With Devastate you sunder five times and then replace what would have been sunders with Devastate (Shield Slam, sunder three times (unless revenge), Shield Slam, sunder two times, Devastate, Shield Slam, Devastate three times, repeat until the boss goes down). Sure, Devastate only does slightly more threat than sunder. But that’s not the point. The point is that instead of generating pure threat on the boss, you’re now generating an equal or greater amount of threat and doing some damage. Given the choice between pure threat and the same amount of threat that actually hurts someone, obviously the second is better..

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